From a967f8c4011b94bb66b965de1af4e569d9035d4e Mon Sep 17 00:00:00 2001 From: nic Date: Sun, 17 Aug 2025 22:28:42 -0400 Subject: fix color mixup --- config.def.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/config.def.h b/config.def.h index 5a93b00..7b1540a 100644 --- a/config.def.h +++ b/config.def.h @@ -15,8 +15,8 @@ static const unsigned int gappiv = 10; /* vert inner gap between windo static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */ static const float rootcolor[] = COLOR(0x222222ff); -static const float bordercolor[] = COLOR(0x770000ff); -static const float focuscolor[] = COLOR(0x005577ff); +static const float bordercolor[] = COLOR(0x444444ff); +static const float focuscolor[] = COLOR(0x770000ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ -- cgit v1.2.3